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Simply grinds out the conflicts in MapleStory M

There are many people saying this current damage system and also this unlimit electricity from financing create unbalance and it's unfair. I say unbalance here however it is not totally correct. It looks more like game busted mainly because of this potential system that may give you so much power once hitting cap MaplestoryM Mesos, certain classes would be the top at cap amount.

Even if it's just a small minority and they place their own movies of boss soloing, it attracts jelly to some people, particularly those who are too hooked on damage. So much that a vast majority of players, I mostly talk about average funded players or above, completely overlook the RPG aspect of the game.

These facts force people to think the match is pay2win without recognizing that they could party with other players. But We have to agree it requires a minimal damage, which can be fine because of achievments you have done so buy Maple M Mesos. But perhaps the minimum damage requiered is too high so only financed can fulfill requierment but there was a really small minority they eventually solo.

Or if minimum damage is fine but the timer should too high, it makes supervisors too simple to solo at certain points. And remember after years of existence of MapleStory, it's far too simple to acquire damage with all these attributes that's cool.

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