4. The final stage of the tower defense is that all the brush points are fully open. There will be several doors open at the same time and several doors open in a short time. The situation is alternately irregular. The monster strength is relatively high and maybe brushed out. The slower but more dangerous bosses may also be simple to mix white, blue and yellow monsters. Once they appear, they should be treated as soon as possible. Most of these bosses are difficult to cause substantial damage by the tower output. Hit the move, simply say the following I have encountered:
The beacon of victory: the cover blame, like the cover of the immortal gospel, just super big! Half the screen is so big! When there is no pressure, it is necessary to POE Orbs kill it first. When the remote firepower is too much, it will be a super loss! Several times the plague failed because it didn't manage this.
Summon the Necromancer: It is to recruit all kinds of mobs, the damage is not enough threat, you can get rid of it as soon as possible.
Big Bear: RT, is a relatively large bear. There is no long-range skill. After being close to me, it attacks with various melee ranges. It hurts a bit and is destroyed from a distant point.
Big reptile: The prototype is the kind of blame that will place the thorn and detonate in the plot. It is more dangerous to directly launch a wave of scattered projectiles with a small laser, similar to the plot Arakali, try to stand sideways. Output.
Scythe: The prototype is the scythe in the abyss, the scope is bigger, not much to say.
5. Supplement to the defensive tower configuration:
Anyway, there are 5 kinds of towers, which are very intuitive in function. I don’t think it is necessary to explain what styles I like. However, I feel that there is a very significant difference between the 1st and 3rd grades of the tower, and the vertigo tower is also These two towers are either level 2 or higher, or they are not repaired. The level is low and Buy POE Items no effect! Also, after the Ice Tower 4 has selected the ice wall branch, the ice wall created by the tower will block the projectile of the character. My character has +3 penetration and the same block, so the remote bd should not put this tower!
6. Also, a description of the UI, after the opening of the epidemic, there will be a UI displayed at the bottom of the screen, the specific role is:
The middle icon of the door represents the monster attribute that is brushed out by this brush monster. The border of the door is gray to indicate that the brush point is not yet turned on. The border of the door is highlighted to indicate that the brush point is already open and is being blamed. The blame point will display the reward type in the middle of the corresponding icon. There will be some doors at the bottom. The default is a door corresponding to a reward box. If there is an x ??(number) display under a certain door, it will represent the door. Double the blame (you can decide your defensive center area according to this feature when you start the game), and double the corresponding reward. Also, when a certain brush point is brushed out, the corresponding door will display an icon with a shape similar to the split octopus, and the small map will also update the position of the boss.